package com.moon.game.service;

/**
 * @description
 * @author Ranger 作者 E-mail:haozi000005@163.com
 * @version 创建时间：2012-6-13 下午6:39:12
 */
public class FighterEntity {
	int hotMinAttc = 0;
	int hotMaxAttc = 0;
	int coldMinAttc = 0;
	int coldMaxAttc = 0;
	int hotMinDec = 0;
	int hotMaxDec = 0;
	int coldMinDec = 0;
	int coldMaxDec = 0;

	public int getHotMinAttc() {
		return hotMinAttc;
	}

	public void setHotMinAttc(int hotMinAttc) {
		this.hotMinAttc = hotMinAttc;
	}

	public int getHotMaxAttc() {
		return hotMaxAttc;
	}

	public void setHotMaxAttc(int hotMaxAttc) {
		this.hotMaxAttc = hotMaxAttc;
	}

	public int getColdMinAttc() {
		return coldMinAttc;
	}

	public void setColdMinAttc(int coldMinAttc) {
		this.coldMinAttc = coldMinAttc;
	}

	public int getColdMaxAttc() {
		return coldMaxAttc;
	}

	public void setColdMaxAttc(int coldMaxAttc) {
		this.coldMaxAttc = coldMaxAttc;
	}

	public int getHotMinDec() {
		return hotMinDec;
	}

	public void setHotMinDec(int hotMinDec) {
		this.hotMinDec = hotMinDec;
	}

	public int getHotMaxDec() {
		return hotMaxDec;
	}

	public void setHotMaxDec(int hotMaxDec) {
		this.hotMaxDec = hotMaxDec;
	}

	public int getColdMinDec() {
		return coldMinDec;
	}

	public void setColdMinDec(int coldMinDec) {
		this.coldMinDec = coldMinDec;
	}

	public int getColdMaxDec() {
		return coldMaxDec;
	}

	public void setColdMaxDec(int coldMaxDec) {
		this.coldMaxDec = coldMaxDec;
	}
}
